Consumer groups from the point of view, online games now basically in the age group of consumers between the ages of 16-35. One of the largest number of 23-30 year-old. Also known as the 80. Recently, many described the survival and after 80 psychology books, one of which is foreign culture has greatly influenced this part of the crowd, so the type of domestic cultural content of the game has little effect on the population, while the effect of branding and promotion is the first element of this population. So the world needs another 2 melted down again to adjust the content.
from a cultural point of view, the present flavor of Chinese culture, games are not really find the culture and the connection point of the game, not stepping on Feijian, holding plug law a few Fuzhi sword, a robe of Chinese culture, the key is penetration in the game thinking philosophers.
letter Hau Yan Lai Chi Cheng Yi Ti early penetration of each of the ideas of people, but is more alien to Western culture and mixed into the state-owned cultural dilution cultures of these state-owned, so in the domestic fantasy game, might as well have the legend of the West,
the core idea of human development, from the Age of Exploration to the present exploration of outer space, Chang plans, etc., while the game is so open up the player and the New World is the most anticipated of all human things, the game world itself is a new world, and why so many in the New World Riga tied into it?
the design world there is no problem 2, the key question is not do a good job market, did not find a good mix of modern culture line.
point I found the game player comments:
1. to change the blood section, change the font, the curse that's already a lot, I do not know whether to allow players to have a fresh experience, so the gold bars for iron? players have been felt in the old World II the perfect picture, you allowed to get used to the bear into the purpose of the screen is not what is in the pumping?
this is a player nostalgia, in fact, 90% of the players in the game seems to surface, gorgeous or not is secondary, the key is the content better, have a pleasure playing, not playing The boring, cool may be the fast track, something out of the more stronger than the other players and so on, so to some extent, improve the choice in this regard, at least, to make players feel like they have a director.
2. acquisition task, why the new game will be a lot of people to try next? freshness! people face the curiosity of the unknown is very powerful, no novelty in today's game of that will herald the end of their life Today, World II acquisition task one, as Jinzhou came into the world adopted the saffron white mining, mining the white adopted a green flower hh finish this task, fatigue flew +100, the high fatigue resistance, as I, collected a Department of the task will not continue to do so, if you want all night, made a 2 line acquisition task is absolutely not seen a pack of cigarettes. (II players complained that the old world can not just brush so the big move out of NetEase Lima - - ensure that you have collected can be collected to full-level)
This is duplication of effort, the real world, the duplication of work is very tired, not to mention the game then? But this multi-secondary, after all, can choose to do this task.
3. move to change feathers, (I am Picturesque 31HH) World Forum II called good planning to put it nicely points of view adopted by the player, assertive not call that ugly point, no vision, no ability to see the essence of things. Forum said grab feathers blame too much, planning to change immediately feathers weak, I fainted, and seen the brain remnants of the never seen such a brain damage, you will not overlap with other occupational tasks blame all get some slow down, vertigo, depression air skills? again the strange experience of the skills did not change the weak? you from the profession itself under the knife? strong that people say you do not have to go to HH to HH also changed? said YL strong, is not the YL cloud also picked? this change Feather taking more than half say the least, a sense of crisis in other occupations also appeared, you slightly change their occupation you, I promise to have a group of people do not play immediately. people are gone, then how do you change all right, you change with the bow string feather Le Strange, the HH into the strange with the ass, the YL Huang into the strange aura of death with people that you did not.
Qiangguai all games have to do is, after all, the defense is very low bow occupations, very easy to hang, there is something short like a director, after all, the task force can be set to kill.
another: the bow of this agile professional .. in reality it can not understand, say a hard strong bow, crossbow, that is, the greater the power, the greater the power bow, range farther, and I understand the bow should be like this:
to increase strength and agility can improve the attack power, strength, N for each additional point of attack from the plus n m, the blood values Micro-N point increase
increase agility, attack speed and dodge / n% or n accurate point increase.
forces and weapons can be designed on the ceiling, could get no higher power to improve the high accuracy of the weapons.
4 . valleys copy copy valley can be seen World II overestimated the enthusiasm of players, usually the first FB game allows players to experience are brought under the copy of the fun, you put a copy into the valley so difficult, and the first and Two copies of grade span as big players are you such a warm water, leave halfway through the absolute do not know where.
copy of the players I do not think is good, but I do not deny the player a copy of enthusiasm to improve, I that some of the time, Qiangguai is to increase the player against the coefficient of the map can not PK, but fighting for items, but also improve the game's popularity, for example, Xuanyuanjian OL, the BOSS of the field guide can take to open a separate copy to find good friends to kill, but we all like to go to the melee can not compete for the PK of the map to the ultimate BOSS, this is the way it allows players to interact. Could it be today's living environment so that we all like a family squatting at home, was a security door lock Kacha the neighbors never in contact with it? suggestions: BOSS melee map copies and coexistence difficult.
I understand that the perfect should be made more professional 3D MMORPG game can be advanced, upgrade the difficulty and the , more skills, career balance trend is their character, rather than simply the balance ..
shortage of fire at close range with high attack high blood, turn to high after the fully restored both attack and high blood direction
the secret of the high defense and high persistence, can the development of comprehensive and high defense
able to quickly restore blood Bing and high sustained damage, and a comprehensive multi-shift
Void can call the number and duration of the development
Lingyu can develop into high range and high-speed high-low hit
monsters can hit the high attack and high-class development
cursed sword that is integrated, the final attack can be biased and partial method two types of offensive
Yunlu functions of the multi-class system designed Seiichi
I get this game and the world 2 compared to Taiwan Daewoo Xuanyuanjian
OL. vocational contrast
Yang Yun Lu = Ji Fu = Void = secret martial arts sword = sword assassin = monsters Modao = Wildland Fire
Hospital Pharmacist = Bing
Shura = curse and call a short time to get guns of Professional
Ling assassin = Yu
which each profession has its own characteristics, and the world 2 have their own characteristics, but the respective strengths of the world 2, but no obvious Xuan Yuan Yin and Yang of the Supreme Court
skills to launch attack after attack skills, rebounding, and the enemy's Law fixed body
offering and improve the physical character of the call of the combat effectiveness of secondary vocational skills, the ability to improve the skills of pet
martial arts to improve the ability to increase resistance and short-term sustainability of the sword
Assassin speed and multiple injuries superimposed
Modao the moment to improve the capacity of physical attack against
pharmacists and auxiliary fixed body, continuous medical capability 2
the world is not so obvious excessive
Yunlu stressed the attacks to improve their ability to forget a lot of skills, because they do not affect the class balance, based on the skill categories more higher professional playability.
other occupations, but does not enumerate the
Regulus 2 OL and the world, like the sword, is the failure of the game, Regulus is the operator less publicity, but the cost was very high, resulting in the loss of many players,
the world 2 early, promotion factors, and operational factors is very major, no need to WOW strange imitation of the front of the majority of Chinese players still prefer a simple operation of the game.
such as , 70% of the women players, sense of direction is poor, the difficulty in get so high that the operation of the difficulty, front and back, from the factors and so on, and make the game a lot of first time contact with a large head, and even a lot of old players head large, much less female players then the game less Azeri then naturally fail. Red Cliff is for this reason, and now far less fiery degree of perfection and like <> Why hot, the same period, <> to the stage of history out of the online game does?
network in China has just started full development, so at that time the behavior of the Internet is a fashion, is sought after by young people, just in single player experience to the world of deep Blizzard game first published in the the popularity of the same period, complex operation (input), the contents of boring, the player will soon be forgotten.
sum up, the because of the ), excellent content and task design, the gang is almost unmatched management system quickly so that in the leader of the game, but also cast Netease game.
Mishap, after all, WOW too good, hard round and beyond, but after all, you can still some selling points beyond,
such as WOW gang management system is not perfect, and is very suitable for Suggestion: copy of BOSS and BOSS large map co-existence can be contested, a copy of set time into (the whole point, or every half hour), the design of new exploration class missions, rather than challenge what kill BOSS, or NPC strange, but placing to suppress or some magic and , no matter how, the more test players, the more likely your behalf to keep the more players the opportunity.
2. gameplay issues to a large extent adjusted, current occupation, not enough elite, must be fully re- settings, must have their own strengths, to grow a lot, too, have a short existence, can not come up with Invincible career.
3. activities to more, at least, and law, and, to a lot of updates.
4. operational charges. can be double charging, it is recommended to see For example, business and other dart.
6. player relations with each other, you can refer to such sworn sworn to buy drinks, get married to knot, mentoring, etc. to beam repair.
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